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Debate Club Spinner: Make a Spinner and Debate Like a Mastermind

Children make a six-move hexagon spinner (give a reason, give evidence, argue the other side, ask a good question, find a fact and what would change your mind) and play with eight playful debate cards. Listeners award stars for good reasoning, not loud voices.

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Critical Thinking Worksheets for Ages 9-10: Mastermind Academy Logic Puzzle Pack

This is page 19 of the pack. Ages 9-10

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About this worksheet

Topic:
Debate spinner game
Pack:
Page 19 of 24 in Critical Thinking Worksheets for Ages 9-10: Mastermind Academy Logic Puzzle Pack.

How to use this worksheet

Cut out the spinner and push a pencil through the middle. Take a card, spin, and answer the claim using the move you land on. Listeners award a star for a good reason. Swap sides and play again.

Materials needed

  • Scissors
  • Pencil
  • Thin card (optional)

Extension activities

  • Write new debate cards about your own family.
  • Debate the same card from both sides.
Hemsweta Jain (Teacher Cheena), founder of RaisoActive

Written by

Hemsweta Jain · Teacher Cheena

MBA and Early Childhood Educator, teaching since 2014 · Founder of RaisoActive, Mumbai

Every RaisoActive worksheet is designed and checked by the founder before publishing.

Published · Last reviewed

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